Person details
Teut Weidemann has been working in the professional gaming Industry since 1987. He already started working with computer games as a hobbyist on Commodore Pet 2001 in 1981, selling his first creations on cassette tape in school. As a development director for Softgold and Rainbow Arts during the golden Home Computer age, he shipped over 40 titles on the now classic platforms. His career took him through consulting a Nobel prize winner and Microsoft Games in Seattle until he finally founded his own Development Studio Wings Simulations in 1996. For 10 years he has led the studio, and successfully sold it to a publisher. His milestones were being one of the first German developers with a world wide publishing contract and the products Panzer Elite and Söldner – Secret Wars. He also showed how successful community building can support an online product.
Teut Weidemann
Consultant, Online Entertainment, Germany